Shiren the Wanderer (2008 video game) explained

Shiren the Wanderer
Developer:Chunsoft
Publisher:Portable
Series:Shiren the Wanderer
Mystery Dungeon
Released:WiiPlayStation Portable
Genre:Role-playing, roguelike
Modes:Single-player
Platforms:Wii, PlayStation Portable
Director:Satoshi Yoshida
Producer:Toshinori Asai
Yasuhiko Sameshima
Designer:Seiichiro Nagahata
Hiroyoshi Umetani
Shonosuke Morisue
Akio Yoshimoto
Programmer:Masayasu Yamamoto
Artist:Kaoru Hasegawa
Composer:Hayato Matsuo

Shiren the Wanderer[1] is a roguelike video game developed by Chunsoft for the Wii. It was released in Japan on June 5, 2008, and in North America on February 9, 2010.[2] A PlayStation Portable version was released later in 2010, with a readjusted difficulty, a new infrastructure mode, and shorter loading times via the ability to install the game.

Gameplay

Similar to Torneko's Great Adventure 3, the level is inherited in the main story, but like past games, dungeons starting from level 1 and high-difficulty dungeons after completing the main story are also available.[3] There are more than 30 dungeons, new monsters and a new tool growth system. The player can choose between easy and normal difficulty levels to make it easier for newcomers of the genre to play. In the normal difficulty, should the player lose in a dungeon, they will lose all of their items. In contrary, they would not lose their items in the other difficulty.

Plot

The game's plot happens one year after . Shiren and his partner Koppa reunite with his uncle, Sensei, who then leads him to embark on a journey to solve the mystery of the legendary Karakuri Mansion.

Development

Initially scheduled to be released on February 28, 2008, Shiren the Wanderers initial Japanese release was delayed to June for quality assurance and bug fixes. In an interview article released by Atlus' business partner Sega, the game's developers stated that they would avoid making use of the Wii Remote's unique motion controls out of a concern that they would not be in line with the original, classic gameplay of prior installments. They thus came up with two control schemes that would heavily rely on analog sticks: a default one that uses the Wii Remote and Nunchuk and an alternate one that employs the Classic Controller, the latter which they recommended.[4]

Releases

The game was released on June 5, 2008, in Japan by Sega, then nearly two years later in North America on February 9, 2010, by Atlus USA. Its PlayStation Portable port was released solely in Japan on January 28, 2010. The latter version was republished as a downloadable game in the Japanese PlayStation Store on May 15, 2012, then once more on July 11, 2013 with the label "Spike Chunsoft the Best".

Reception

The Wii version of Shiren the Wanderer 3 received mixed or average reviews based on twenty-one critic reviews, according to review aggregator Metacritic. The game received a score of 35 of 40 from Famitsu magazine.[1] It sold 59,000 units in its debut week in Japan.[5]

External links

Notes and References

  1. Web site: Caoili, Eric . May 28, 2008 . Three things to get you excited about Shiren 3 . Joystiq.com . 2009-08-08 . https://web.archive.org/web/20091123105711/http://nintendo.joystiq.com/2008/05/28/three-things-to-get-you-excited-about-shiren-3/ . November 23, 2009.
  2. http://atlus.com/shiren/ Official North American website
  3. http://www.famitsu.com/interview/article/1212994_1493.html. ja:今度の『シレン』はレベル継続!『不思議のダンジョン 風来のシレン3 ~からくり屋敷の眠り姫~』【映像インタビューつき】. Famitsu. ja. January 31, 2021.
  4. Web site: http://sega.jp/topics/080122_1/ . ja:『ドラマチックダンジョン サクラ大戦 ~君あるがため~』『不思議のダンジョン 風来のシレン3 ~からくり屋敷の眠り姫~』発売日変更のお知らせ . ja. January 31, 2021. SEGA. https://web.archive.org/web/20080125044544/http://sega.jp/topics/080122_1/. January 25, 2008.
  5. Web site: Jenkins, David . June 12, 2008 . PS3 Dragon Ball Z Bursts Into Japanese Charts . Gamasutra.com . 2009-08-08 . 2010-11-10 . https://web.archive.org/web/20101110121646/http://www.gamasutra.com/php-bin/news_index.php?story=18996 . dead.