Adventure 1: The Kinunir | |
Publisher: | Game Designers' Workshop |
Date: | 1979 |
System: | Classic Traveller |
Genre: | Science fiction |
Designer: | Marc W. Miller |
Traveller Supplement Adventure 1: The Kinunir is a science fiction tabletop role-playing adventure, by an unknown writer, and published by Game Designers' Workshop in 1979. Written by Marc W. Miller.[1] The Kinunir was the first adventure published for Traveller, winning the H.G. Wells award for Best Roleplaying Adventure of 1979.
Set in the Imperial timeline in 1105, The Kinunir involves a small Imperial warship, which has mysteriously gone missing.
Forrest Johnson reviewed The Kinunir in The Space Gamer No. 28.[2] Johnson commented that "Could be fun. A prize for referees - but only a very imaginative and painstaking referee will be able to make full use of it. A challenge for any group of players."
Bob McWilliams reviewed The Kinunir for White Dwarf #19, giving it an overall rating of 9 out of 10, and stated that "I refrain from giving this the maximum rating only because GDW may well do even better in future -- recommended without hesitation."[3]
The Kinunir won the Charles S. Roberts Award for Best Roleplaying Adventure of 1979.[4]